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1. Mining Skills/Ships/Implants - in Player Features and Ideas Discussion [original thread]
Id have to propose a balance that benefits PvP'ers as well. You've already got your mining efficiency, and Crystals for what your mining etc... And god knows what else. Nope sorry I dont feel its needed, mining is already probably the most lucr...
- by Bikini Vampire - at 2005.07.11 10:52:00
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2. Kestrel, nerfed out of existence. - in Ships and Modules [original thread]
Originally by: Sorja 3¦ After patch I do twice the damage in a Merlin than in a Kestrel, and half the damage in a Merlin than in a Rifter. And a Merlin still requires much more skillpoints than a rifter and ooooooooh... forget it, enough ...
- by Bikini Vampire - at 2005.07.08 17:22:00
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3. My cheetah - R.I.P. - in Ships and Modules [original thread]
Originally by: Feta Solamnia My setup was 2-fold, working in 2 modes: casual mode: named mwd, and 2 scramblers (you never know when you'll need those lille buggers) hunting mode: probe launcher and 1 scrambler. So... can someone explain ...
- by Bikini Vampire - at 2005.07.08 15:16:00
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4. Kestrel, nerfed out of existence. - in Ships and Modules [original thread]
LoL Kestrel Pwning Rifter. Everyone can kill a any ship with any ship, given a very bad pilot on the recieving end. The Kestrel is nOOb ship it was far too over powered to the Skills that it needed to fly it. And Given that , I their only use wa...
- by Bikini Vampire - at 2005.07.08 15:09:00
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5. Merc independant Alliance. Seeks work - in Crime and Punishment [original thread]
Coalition of 3 corporations forged through hatred for their previous corporations. For a flat rate fee, all three corps will declare on your victim and Krush,Kill and Destroy them. We Supply the Hunters you supply the Prey, we will Drive our cor...
- by Bikini Vampire - at 2005.07.06 10:30:00
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6. Cost of war. - in Player Features and Ideas Discussion [original thread]
The war system works fine at the moment. You can only declare war on 3 corps. It does cost money. And when the war ends its over, if they want the war back yes they will have to pay but then how is that different from the person that started the ...
- by Bikini Vampire - at 2005.07.03 12:15:00
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7. Increasing pvp activity (idee) - in Player Features and Ideas Discussion [original thread]
Originally by: Freya Selene Flame away. For Starters the mineral requirement is nothing for tech 1 ships. Of course its alot higher For Battlehships etc.. but then isn't that understandable ? The Reason PvP is so Thrilling is because...
- by Bikini Vampire - at 2005.07.03 07:04:00
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8. Nemesis Stealth Bomber setup - in Ships and Modules [original thread]
Originally by: Stinaris 2 x Cruise Launcher I 1 x Cloaking Device (Best you can afford) 2 x Nothing (Nothing worth fitting) 1 x Passive Targeter (Named) 2 x Sensor Booster II 1 x TechII AB ( Handy for moving about faster than a snail) 1 ...
- by Bikini Vampire - at 2005.07.02 11:41:00
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9. Anti- Covert ops - in Ships and Modules [original thread]
Covert ops are intended for Spying. The ability to warp to that gang member while cloaked is ancillary. One thing I did think of was using a long range Smart bomb. but there is no other solution. There is Long range Smart bomb Drones (They o...
- by Bikini Vampire - at 2005.07.02 10:58:00
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10. Petition to add new drone commands. - in Player Features and Ideas Discussion [original thread]
Signed Id like to see Drones with the Ability to orbit at Range. (Orbit at 5k orbit at 10k and so on)
- by Bikini Vampire - at 2005.07.02 08:29:00
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11. Heavy Assult needs some adjustments. - in Player Features and Ideas Discussion [original thread]
I still think Battlecruisers Are Fine. (Apart from the Brutix which is the biggest waste of isk in the game) Prophecies are awesome ships Feroxes Are very good Tankers, Friend of mine can easily tank gate guns whilst Taking out ships at the Gate...
- by Bikini Vampire - at 2005.07.02 08:00:00
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12. Anti- Covert ops - in Ships and Modules [original thread]
Im refering to fleet battles. where you keep moving then some poxy little covert frig gets in and next thing you know there is BS's 1000 metres away !
- by Bikini Vampire - at 2005.07.02 07:36:00
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13. Anti- Covert ops - in Ships and Modules [original thread]
How ? I know if they get to close to something they decloak ! But Trust me Thats a pain when your in a Battelship. I've Tried using drones But they are useless because You can only send them to a object and not an Area of Space. Has Anyone got ...
- by Bikini Vampire - at 2005.07.02 07:10:00
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14. Afterburners and Micro Warp Drive Rethinking - in Player Features and Ideas Discussion [original thread]
Nope I feel that theres nothing wrong with the ABs, They work fine, Give a small increase to speed which is what they're supposed to do. AB is an AB MWD is an MWD, They are it two different extremes and u fit them as required. I say leave them a...
- by Bikini Vampire - at 2005.06.24 11:05:00
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15. Afterburners and Micro Warp Drive Rethinking - in Player Features and Ideas Discussion [original thread]
The Balance between the Two is perfect at the moment. MWD's have changed enough in previous patches, I say just leave them as they are. I fed up with having to get used to more MWD changes. Best thing to happen was disallowing the Stacking. Now l...
- by Bikini Vampire - at 2005.06.22 11:15:00
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16. 20 mill bounty - in Crime and Punishment [original thread]
Armoured assassins, shinra, Fury Corporation, Arcane Technologies. Now these Are pVp'rs to be Feared. Mafia are nothing to worry about, 20 mill is a little to pricey I'd lower it by about 19.9 million cos You dont want to waste that much cash.
- by Bikini Vampire - at 2005.06.21 18:25:00
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17. NPC Corporations? - in Player Features and Ideas Discussion [original thread]
I was under the impression that if you had a standing of +5 with a faction you could join that NPC. Please correct me if I'm wrong and I'll stop running my Creodron missions.
- by Bikini Vampire - at 2005.06.21 18:12:00
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